以第一人稱視角穿過方塊世界,經過一隻苦力怕,推開小屋的門,走進火把照亮的房間,標題隨之落下。使用原生 3D 圖層和原創像素風材質建立。完全使用 Atom,根據「把 Minecraft 重現為片頭」這一則提示詞建立。
為建立此範本而傳送給 Atom 的第一則訊息。 Atom 是什麼?
Create a complete 10-second Minecraft-style gameplay-to-title sequence entirely in After Effects. Gather reference images of vanilla Minecraft graphics before starting. Match Minecraft’s pixel textures, block geometry, perspective, lighting, first-person hand, and survival HUD closely. Walk toward an oak cabin, a creeper attacks, defeat it, then go into the door, animate the hand opening its hinged door, then pass through into a torchlit chamber. Reveal chunky, dimensional stone lettering reading “MINECRAFT IN AFTER EFFECTS,” with the pixel-font subtitle “Because why not?” Make the interaction convincing, the transition continuous, and the final title readable for at least two seconds. Use editable native AE elements wherever practical. Make it set up in a way where I could release it as a template. Really wow me in its authenticity and ambition. Don’t use Cinema 4D.