以第一人称视角穿过方块世界,经过一只苦力怕,推开小屋的门,走进火把照亮的房间,标题随之落下。使用原生 3D 图层和原创像素风纹理构建。完全使用 Atom,根据“把 Minecraft 重现为片头”这一条提示词创建。
为创建此模板而发送给 Atom 的第一条消息。 Atom 是什么?
Create a complete 10-second Minecraft-style gameplay-to-title sequence entirely in After Effects. Gather reference images of vanilla Minecraft graphics before starting. Match Minecraft’s pixel textures, block geometry, perspective, lighting, first-person hand, and survival HUD closely. Walk toward an oak cabin, a creeper attacks, defeat it, then go into the door, animate the hand opening its hinged door, then pass through into a torchlit chamber. Reveal chunky, dimensional stone lettering reading “MINECRAFT IN AFTER EFFECTS,” with the pixel-font subtitle “Because why not?” Make the interaction convincing, the transition continuous, and the final title readable for at least two seconds. Use editable native AE elements wherever practical. Make it set up in a way where I could release it as a template. Really wow me in its authenticity and ambition. Don’t use Cinema 4D.