Skills
Skills are reusable instructions that teach Atom patterns, techniques, or brand guidelines. Once created, invoke a skill with a slash command or let Atom apply it automatically when relevant.
What Skills Are For
Skills capture knowledge you want to preserve across projects:
- Brand guidelines – Color palettes, typography rules, logo animation standards
- Animation techniques – Kinetic type recipes, easing preferences, timing patterns
- Project conventions – Layer naming schemes, comp organization, expression templates
- Reusable workflows – Title card structures, lower third layouts, transition styles
Instead of re-explaining “use our brand’s overshoot easing on all scale animations” every time, create a skill once and invoke it whenever you need it.
Creating Skills
There are two ways to create skills: ask Atom or create one manually.
Ask Atom to Create a Skill
The easiest approach is to ask Atom after you’ve built something worth preserving:
Create a skill from this animation style Save this color palette as a skill Make a skill from how we set up this lower third Atom analyzes the conversation history, extracts the relevant patterns, and generates a skill with a name, description, and detailed instructions.
You can also guide what gets captured:
Create a skill that focuses on the expression we just wrote Save this as a skill, but generalize it for any font Create Manually
- Type
/in the chat input - Select Create Skill from the menu
- Fill in the fields:
- Name – A short, descriptive name (becomes the skill ID in kebab-case)
- Description – When to use this skill
- Instructions – Detailed guidance for Atom
Or open Settings → Skills → Create to access the same form.
Using Skills
Slash Commands
Type / followed by the skill ID to invoke it:
/corporate-style make a title card for "Q4 Results" /kinetic-type animate the tagline with bounce The skill token appears in your input as a pill. Atom loads the skill’s instructions before processing your request.
Type / and start typing to filter skills by name. Use arrow keys to navigate and Enter to select.
Natural Language
You can also reference skills by name:
Apply my logo animation skill to this layer Use the corporate branding skill for this comp Atom recognizes skill references and loads the appropriate instructions.
Automatic Matching
When a skill’s description clearly matches your request, Atom may apply it automatically. For example, a skill with description “Use for all client X projects” might activate when you mention client X.
Managing Skills
Open Settings → Skills to view, edit, or delete your skills.
Each skill shows:
- Name – The display name
- Description – When to use it
- Edit – Modify the skill’s instructions
- Delete – Remove the skill permanently
Skill File Format
Skills are stored as SKILL.md files with YAML frontmatter:
---
name: kinetic-type
description: Animated text reveal with overshoot easing
---
# Technique
Apply scale animation from 0% with overshoot...
(Markdown instructions continue here) The name field becomes the skill ID (converted to kebab-case). The description helps Atom decide when the skill is relevant. Everything after the frontmatter is the instructions Atom follows.
Storage Location
Skills are stored locally at ~/Library/Application Support/atom/skills/
Each skill has its own folder containing a SKILL.md file. You can manually edit these files or back them up between machines.
Example Skills
Brand Color Palette
---
name: acme-brand
description: Use for all Acme Corp projects
---
# Acme Brand Guidelines
## Colors
- Primary: #E63946 (Acme Red)
- Secondary: #1D3557 (Navy)
- Accent: #F1FAEE (Off-white)
- Text: #457B9D (Steel blue)
## Usage
- Headlines: Acme Red on Navy
- Body text: Steel blue
- Backgrounds: Off-white or Navy
- Never use red on navy without white outline Animation Preset
---
name: smooth-reveal
description: Standard text reveal animation
---
# Smooth Reveal Pattern
## Setup
1. Set text opacity to 0%
2. Set position 50px below final
3. Add keyframes over 20 frames
## Timing
- Opacity: Linear
- Position: Ease out (75% influence)
- Stagger layers by 3 frames
## Finishing
- Add 0.5px motion blur
- Enable continuous rasterization for sharp edges Expression Template
---
name: wiggle-control
description: Controlled wiggle with slider
---
# Wiggle Control Setup
Create a slider control named "Wiggle Amount" on the layer.
Apply this expression to the property:
wiggleAmount = effect("Wiggle Amount")("Slider");
freq = 3;
amp = wiggleAmount;
wiggle(freq, amp);
This lets the animator dial in wiggle intensity without editing the expression.